Software Product Development

CSC301
Closed
University of Toronto
Toronto, Ontario, Canada
Educator
(2)
5
Timeline
  • January 4, 2020
    Experience start
  • January 21, 2020
    Project Scope Meeting
  • February 8, 2020
    First Deliverable
  • March 24, 2020
    Final Presentation
  • March 31, 2020
    Final Deliverable
  • April 1, 2020
    Experience end
Experience
1 projects wanted
Dates set by experience
Preferred companies
Anywhere
Startup, Social Enterprise, Incubator, Non profit, Any
Any industries
Categories
Information technology Data analysis Product or service launch
Skills
software development software engineering data analytics
Learner goals and capabilities

Students take this course to develop a software application (web, mobile or desktop). Previous examples include mobile apps for finding travelers in a specific community and web-based application for connecting a non-profit to volunteers. Please review the document below for the required details and application steps:

https://docs.google.com/document/d/1vH3mflS1qiFeRWAxB7NzmaVd4I4ojCeUJyP2YWHpAyU/edit#heading=h.cfamy8hvzfgh

Please follow the instructions on the document to submit proposals.

Learners
Undergraduate
Any level
150 learners
Project
24 hours per learner
Learners self-assign
Teams of 6
Expected outcomes and deliverables

Students will submit three main deliverables:

1- Project plan: The project plan will set the scope of the project and explain what the students aim to do and how they aim to work with the partners and how they want to achieve it.

2- Deliverable 1: Deliverable 1 will be the first working version of the software with minimal functionalities and limited capabilities. This is so the partner can provide feedback and guidance for the next steps.

3- Final Deliverable: This is the final deliverable that is submitted to the teaching team and the partners. This deliverable may not have all the functionalities but supports key use cases.

4- Final Presentation: Students will present the final version of their software. Partners are welcome to attend and observe the presentations and ask any questions they may have at the end.

Partners take ownership of the project after this.

Project timeline
  • January 4, 2020
    Experience start
  • January 21, 2020
    Project Scope Meeting
  • February 8, 2020
    First Deliverable
  • March 24, 2020
    Final Presentation
  • March 31, 2020
    Final Deliverable
  • April 1, 2020
    Experience end
Project Examples

Students will develop a minimum viable product (software). This MVP is the solution to a problem for a specific set of users that are defined by the partners. The software can be a web application, mobile app, desktop application or any other type of software. Students will work with partners to define the scope of the project and aim to deliver the minimum viable product by the end of the term. You can see some examples below:

Resume management applications for recruiters

Mobile App for helping men choose stylish clothes

Electronic Circuit Design Web application

Productivity & Procrastination Monitoring Application

Companies must answer the following questions to submit a match request to this experience:

Provide a dedicated contact who is available to answer periodic emails or phone calls over the duration of the project to address students' questions.

Be available for a quick phone call with the teaching team or the students to initiate your relationship and confirm your scope is an appropriate fit for the team.

Provide responses in a timely manner so the project is not delayed.

Read through the documentation provided and submit proposal via the form (no through Riipen)